typicalcolors2

[ What luck do you have?
―Agent preparing to perform Quick Draw.Audioicon
]

The Quick Draw is a primary weapon for the Agent. It is the M1873 Peacemaker with a loose cylinder. But in the inventory, it resembles a Nagant Revolver, or the earlier Swiss M1882/M1929 revolver.

It deals 15% less damage compared to the Revolver, and requires loading each bullet individually. However, upon a successful kill, the user's 'Draw' meter is increased by 33%; backstabs will fill the meter by 50%. Once filled, it can be activated by firing which enables mini-crits and doubles the fire-rate for 2 seconds.

It has an interesting risk-reward mechanic that encourages users to use their mini-crits wisely. Like its name suggests, it should be used to take out single enemies that you can't get to with your knife in time with abnormally high burst damage before retreating.

The Quick Draw could've previously been obtained from Tier 2 of the now-discontinued Summer 2022 Versatile Vacation Pass.

Damage and Function Times

Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Base damage 100% 34
Maximum ramp-up 150% 51
Maximum fall-off 50% 17
Critical 102
Mini-crit 45-68
Function times
Attack interval 0.51s
Reload speed 1.72s
Values are approximate and determined by community testing.

Tips

Strange Variants

Strange variations
Quick Draw
Strange Quick Draw
Level 15 Revolver
Strange Quick Draw - Kills: 0
Loads bullets individually
Charge meter starts empty
On Kill: 33% refill for draw meter
On Backstab: 50% refill for draw meter
On full meter draw & fire: Fire 2x faster and deal mini-crits for 2 seconds
-15% damage penalty
Deal 33% less damage to buildings disabled by your Sapper
Compatible Strange Parts
Agents Killed ✔️ Annihilators Killed ✔️ Arsonists Killed ✔️ Assists ✔️ Backstabs
Agents Killed
Annihilators Killed
Arsonists Killed
Assists
Backstabs
Brutes Killed ✔️ Bosses Killed ✔️ Cloaked Agents Killed ✔️ Critical Kills ✔️ Damage Dealt ✔️
Brutes Killed
Bosses Killed
Cloaked Agents Killed
Critical Kills
Damage Dealt
Damage Dealt to Bosses ✔️ Deaths ✔️ Defending Kills ✔️ Buildings Destroyed ✔️ Blunders
Damage Dealt to Bosses
Deaths
Defending Kills
Buildings Destroyed
Blunders
Flanker Kills ✔️ Halloween Kills ✔️ Headshot Kills Healing Done Kills-1 ✔️
Flankers Killed
Halloween Kills
Headshot Kills
Healing Done
Long Distance Kills ✔️ Marksmen Killed ✔️ MiniCritical Kills ✔️ Mechanics Killed ✔️ Points Captured ✔️
Long Distance Kills
Marksmen Killed
Mini-Critical Kills
Mechanics Killed
Points Captured
Player Hits ✔️ Players Disciplined Players Doused Points Scored ✔️ Kills While BlastJumping
Player Hits
Players Disciplined
Players Doused
Points Scored
Kills while Blast Jumping
Sapper Destroyed Short Distance Kills ✔️ Supercharges Deployed Taunt Kills Times Fired ✔️
Sappers Removed
Short Distance Kills
Supercharges Deployed
Taunt Kills
Times Fired
Times Taunted ✔️ Troopers Killed ✔️ Zombies Killed
Times Taunted
Troopers Killed
Zombies Killed

Related Achievements

Agent

I Spy
I Spy
As an Agent, kill a Marksman who was using the Razorback with your revolver.

Update History

September 10, 2016

  • Added the Quick Draw.

September 21, 2017

  • Removed the Quick Draw. (Undocumented)

July 12, 2022 (A "Heavy" Update)

  • Re-added the Quick Draw.

July 14, 2022

  • Increased mini-crits length from 2 to 4 seconds.

November 12, 2022

July 14, 2023 (The Update with Patches And Content)

  • Removed 33% more accurate bonus.
  • Removed taking mini-crits on full meter draw penalty.
  • Removed 15% slower reload time penalty.
  • Reduced mini-crits length from 4 to 2 seconds.
  • Reduced primary meter gain on kill bonus from 50% to 33%.
  • Added doubled firerate on full meter draw bonus.
  • Firing is required to activate full meter draw now.
  • Each bullet is now loaded individually.
  • Updated viewmodel animations, animated by Piro_video.

July 13, 2024 (Summer FM)

  • Updated viewmodel animations, animated by Piro_video.

February 1, 2025 (The New WINTER)

  • Added the ability to taunt kill.
  • Changed "On full meter draw & fire: Deal mini-crits for 2 seconds and doubles the fire-rate" to "On full meter draw & fire: Fire 2x faster and deal mini-crits for 2 seconds". (Undocumented)
  • Added "On Backstab: 50% refill on primary meter" bonus to the inventory stats. (Undocumented)

February 2, 2025

August 8, 2025 (UNVAULTED)

  • Added "Charge meter starts empty" to the inventory stats.

November 5, 2025

  • "On full meter draw & fire: Fire 2x faster and deal mini-crits for 2 seconds" is now the third listed positive stat.
  • Updated "On Kill: 33% refill for primary meter" to "On Kill: 33% refill for draw meter".
  • Updated "On Backstab: 50% refill for primary meter" to "On Backstab: 50% refill for draw meter".
  • Added "Deal 33% less damage to buildings disabled by your Sapper" to the inventory stats.

Trivia

Bugs

Gallery

Past Designs

Viewmodels

Miscellaneous