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[ [Happy laugh] Maybe try little league next time!
―FlankerAudioicon
]

The Winger is a secondary weapon for Flanker. It is a gray pistol that resembles a M45A1 with an emblem of wings on its barrel.

It increases the user's jump height by 35% if the Winger or the user's melee is deployed, and deals 15% more damage, at the cost of a halved magazine size.

Damage and Function Times

Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Base damage 100% 17
Maximum ramp-up 150% 25
Maximum fall-off 50% 8
Critical 51
Mini-crit 23-34
Function times
Attack interval 0.15s
Reload speed 1.25s
Spread recovery 1.25s
Values are approximate and determined by community testing.

Tips

Strange Variants

Strange variations
Winger
Strange Winger
Level 47 Pistol
Strange Winger - Kills: 0
+35% greater jump height when secondary or melee is active
+15% damage bonus
-50% clip size
Wanna jump higher? Get into unpredictable spots?
This weapon got you covered.
Compatible Strange Parts
Agents Killed ✔️ Annihilators Killed ✔️ Arsonists Killed ✔️ Assists ✔️ Backstabs
Agents Killed
Annihilators Killed
Arsonists Killed
Assists
Backstabs
Brutes Killed ✔️ Bosses Killed ✔️ Cloaked Agents Killed ✔️ Critical Kills ✔️ Damage Dealt ✔️
Brutes Killed
Bosses Killed
Cloaked Agents Killed
Critical Kills
Damage Dealt
Damage Dealt to Bosses ✔️ Deaths ✔️ Defending Kills ✔️ Buildings Destroyed ✔️ Blunders
Damage Dealt to Bosses
Deaths
Defending Kills
Buildings Destroyed
Blunders
Flanker Kills ✔️ Halloween Kills ✔️ Headshot Kills Healing Done Kills-1 ✔️
Flankers Killed
Halloween Kills
Headshot Kills
Healing Done
Long Distance Kills ✔️ Marksmen Killed ✔️ MiniCritical Kills ✔️ Mechanics Killed ✔️ Points Captured ✔️
Long Distance Kills
Marksmen Killed
Mini-Critical Kills
Mechanics Killed
Points Captured
Player Hits ✔️ Players Disciplined Players Doused Points Scored ✔️ Kills While BlastJumping
Player Hits
Players Disciplined
Players Doused
Points Scored
Kills while Blast Jumping
Sapper Destroyed Short Distance Kills ✔️ Supercharges Deployed Taunt Kills Times Fired ✔️
Sappers Removed
Short Distance Kills
Supercharges Deployed
Taunt Kills
Times Fired
Times Taunted ✔️ Troopers Killed ✔️ Zombies Killed
Times Taunted
Troopers Killed
Zombies Killed

Update History

August 29, 2018

  • Added the Winger.

September 18, 2018

  • Increased jump height bonus from 20% to 35%.
  • Decreased damage bonus from 20% from 15%.
  • Jump height bonus now works with the player's melee.

May 19, 2020

February 8, 2021 (Executive Update)

  • New model by CookiesInOJ.
  • Added new firing and reloading sounds.

July 12, 2022 (A "Heavy" Update)

  • Added backpack description. (Undocumented)

July 14, 2023 (The Update with Patches And Content)

  • Fixed a bug where the "+35% greater jump height when secondary or melee is active" bonus also applied to primaries.
  • Fixed a bug where the Winger's taunt animation would be decelerated while firing it.

July 18, 2024

  • Updated viewmodel animations, animated by Piro_video.

December 3, 2025 (10 Years of TC2)

  • "+35% greater jump height when secondary or melee is active" is now the first listed positive stat.

June 20, 2026 (Just Enough Slots)

  • Added quotation marks to description.
  • Updated "This weapon got you covered." to "This weapon's got you covered.".

Trivia

Gallery

Past Designs

Viewmodels