typicalcolors2

[ What luck do you have?
―AgentAudioicon
]

The Radius Scanner is a PDA for Agent. It is a scanning device which has its screen depicting a green radar, three team-colored circular lights and a power switch. The device also possesses a panel with two buttons underneath the radar; on the left is a light-purple button which depicts a radar, while on the right a light-red button depicts a camera.

Before using the scanner, it must charge for 25 seconds and cannot be recharged by respawning or going to a supply locker. After it has fully charged, the Agent can activate the scanner and highlight all enemies (unless it is a disguised enemy Agent) near the radius of the activation for 8 seconds, only being visible to the Agent.

This item cannot be used while the user is cloaked.

Function Times

Function times
Effect Tracks down enemies through their highlights, only through the user's vision.
Attack interval 0.17s
Recharge time 25s
Effect duration 8s
Effect range 250 studs
Values are approximate and determined by community testing.

Strange Variants

Strange variations
Radius Scanner
Strange Radius Scanner
Level 56 Scanner
Strange Radius Scanner - Targets Highlighted: 0
Charge meter starts empty
On Use: Highlight any nearby enemies through walls
Effect lasts 8 seconds
Effect is only visible for the user
Compatible Strange Parts
Agents Killed Annihilators Killed Arsonists Killed Assists ✔️ Backstabs
Agents Killed
Annihilators Killed
Arsonists Killed
Assists
Backstabs
Brutes Killed Bosses Killed Cloaked Agents Killed Critical Kills Damage Dealt
Brutes Killed
Bosses Killed
Cloaked Agents Killed
Critical Kills
Damage Dealt
Damage Dealt to Bosses Deaths ✔️ Defending Kills Buildings Destroyed Blunders
Damage Dealt to Bosses
Deaths
Defending Kills
Buildings Destroyed
Blunders
Flanker Kills Halloween Kills Headshot Kills Healing Done Kills-1
Flankers Killed
Halloween Kills
Headshot Kills
Healing Done
Long Distance Kills Marksmen Killed MiniCritical Kills Mechanics Killed Points Captured ✔️
Long Distance Kills
Marksmen Killed
Mini-Critical Kills
Mechanics Killed
Points Captured
Player Hits Players Disciplined Players Doused Points Scored ✔️ Kills While BlastJumping
Player Hits
Players Disciplined
Players Doused
Points Scored
Kills while Blast Jumping
Sapper Destroyed Short Distance Kills Supercharges Deployed Taunt Kills Times Fired
Sappers Removed
Short Distance Kills
Supercharges Deployed
Taunt Kills
Times Fired
Times Taunted ✔️ Troopers Killed Zombies Killed
Times Taunted
Troopers Killed
Zombies Killed

Update History

July 12, 2022 (A "Heavy" Update)

  • Added the Radius Scanner.

July 14, 2022

  • The Radius Scanner's highlight no longer affects disguised Agents.

July 15, 2022

  • Attempted to fix a bug where Agents were not able to deploy the Radius Scanner while disguised.

July 16, 2022

  • Increased highlight length from 5 to 8 seconds.

July 13, 2024 (Summer FM)

  • Updated worldmodel animations.

August 8, 2025 (UNVAULTED)

  • Updated "On meter refill: Activate to "flash detect" nearby enemies" to "On Use: Activate to view nearby enemies through walls".
  • Updated "Detections are only visible for the user" to "Effect is only visible for the user".

November 4, 2025 (Typical Horrors V)

  • Added "Charge meter starts empty" to the inventory stats.
  • Updated "On Use: Activate to view nearby enemies through walls" to "On Use: Highlight any nearby enemies through walls".
  • Removed "Item must recharge before use" from the inventory stats.

Gallery