typicalcolors2

[ You are now BBQ Chicken.
―Arsonist cooking an Agent from behind.Audioicon
]

The Interceptor is a primary weapon for the Arsonist. It takes the appearance of a fighter-bomber plane with an angry facial expression on the front barrel.

It deals guaranteed critical hits when attacking an enemy from behind at the cost of dealing 20% less damage. Like the stock Flamethrower, it restores 50 health upon extinguishing a teammate.

It rewards flanking tactics and punishes the user for mindlessly walking into enemies with its lower damage output.

Damage and Function Times

Damage and function times
Shot type Particle
Damage type Fire
Ranged or Melee damage? Ranged
Damage
Base damage 100% 5.2
Maximum ramp-up 200% 10.4
Maximum fall-off 50% 2.6
Critical 15.6
Mini-crit 7-14.04
Afterburn 4 / tick
32 total damage (>4 secs)
80 total damage (>10 secs)
Mini-crit afterburn 5 / tick
40 total damage (>4 secs)
100 total damage (>10 secs)
Function times
Attack interval 0.03s
Ammo consumption rate 0.08s
Afterburn duration 4-10s
Airblast cooldown 0.75s
Airblast cost 20
Values are approximate and determined by community testing.

Tips

Strange Variants

Strange variations
Interceptor
The Strange Interceptor
Level 17 Flamethrower
Strange Interceptor - Kills: 0
Crits from behind
Extinguishing teammates restores 50 health
-20% damage penalty
+100% airblast cost
Afterburn reduces Medigun healing by -50%
Alt-Fire: Release a blast of air that pushes enemies and projectiles and extinguishes teammates that are on fire.
Compatible Strange Parts
Agents Killed ✔️ Annihilators Killed ✔️ Arsonists Killed ✔️ Assists ✔️ Backstabs
Agents Killed
Annihilators Killed
Arsonists Killed
Assists
Backstabs
Brutes Killed ✔️ Bosses Killed ✔️ Cloaked Agents Killed ✔️ Critical Kills ✔️ Damage Dealt ✔️
Brutes Killed
Bosses Killed
Cloaked Agents Killed
Critical Kills
Damage Dealt
Damage Dealt to Bosses ✔️ Deaths ✔️ Defending Kills ✔️ Buildings Destroyed ✔️ Blunders
Damage Dealt to Bosses
Deaths
Defending Kills
Buildings Destroyed
Blunders
Flanker Kills ✔️ Halloween Kills ✔️ Headshot Kills Healing Done Kills-1 ✔️
Flankers Killed
Halloween Kills
Headshot Kills
Healing Done
Long Distance Kills Marksmen Killed ✔️ MiniCritical Kills ✔️ Mechanics Killed ✔️ Points Captured ✔️
Long Distance Kills
Marksmen Killed
Mini-Critical Kills
Mechanics Killed
Points Captured
Player Hits ✔️ Players Disciplined Players Doused Points Scored ✔️ Kills While BlastJumping
Player Hits
Players Disciplined
Players Doused
Points Scored
Kills while Blast Jumping
Sapper Destroyed Short Distance Kills ✔️ Supercharges Deployed Taunt Kills ✔️ Times Fired ✔️
Sappers Removed
Short Distance Kills
Supercharges Deployed
Taunt Kills
Times Fired
Times Taunted ✔️ Troopers Killed ✔️ Zombies Killed
Times Taunted
Troopers Killed
Zombies Killed

Related Achievements

Arsonist

Kentucky Fried Children
Kentucky Fried Children
Kill 10 Flankers with a critical hit using your flamethrower.
Pyromancer
Pyromancer
Deal 500,000 points of fire damage.
Can't Dodge That
Can't Dodge That
Airblast a Flanker into a hazard while they are under the effects of Bloxy Cola.
Kick the Bucket
Kick the Bucket
Destroy a Level 3 Sentry with its own rocket.
Razorburn
Razorburn
Kill a Marksman with a critical hit using the Backburner while they have the Razorback equipped.
Unfriendly Fire
Unfriendly Fire
As an Arsonist, ignite 15 disguised Agents.
Stop, Drop, and Rolled
Stop, Drop, and Rolled
Kill an enemy with the Fire Extinguisher while they are on fire.
Spittin' Fire
Spittin' Fire
As an Arsonist, taunt kill an enemy.
Spiked
Spiked
Kill a Trooper and his Doctor with the same reflected rocket.
Flesh Abiding Citizen
Flesh Abiding Citizen
As an Arsonist, extinguish 5 teammates with compression blasts in a single round.
Heat Vision
Heat Vision
As an Arsonist, ignite 15 invisible Agents.

Doctor

Fighter of Fire
Fighter of Fire
As a Doctor, heal 100 burning teammates.

Marksman

Golden Aim
Golden Aim
Extinguish 2 teammates with one throw of the Lemonade.

Agent

Fire Flight
Fire Flight
Backstab an Arsonist after they light you on fire.

Update History

October 25, 2018
  • Added Backburner.

May 19, 2020

October 25, 2020

  • Added new firing and reloading sounds.

December 18, 2021 (Holiday 2021)

  • Removed +150% airblast cost penalty.

March 10, 2022

  • The Backburner is no longer classified as a "McDonalds' Happy Meal Flamethrower". (Undocumented)

April 14, 2022

July 12, 2022 (A "Heavy" Update)

July 13, 2024 (Summer FM)

  • Updated worldmodel animations.

August 10, 2024 (Summer AM)

  • Fixed the Battalion's Backup resistances bypassing.
  • Fixed the NoDamage VIP setting bypassing.
  • Flame DPS is no longer dependent on frames.

February 1, 2025 (The New WINTER)

  • Airblast now checks with raycasts. (Projectiles can not longer be airblasted through walls)
  • Airblast player knockback is stronger.

November 4, 2025 (Typical Horrors V)

  • Added +100% airblast cost.
  • Added "Afterburn reduces Medigun healing by -50%" to the inventory stats.
  • Added "Alt-Fire: Release a blast of air that pushes enemies and projectiles and extinguishes teammates that are on fire." to the inventory stats.

December 3, 2025 (10 Years of TC2)

  • Updated "+100% airblast cost" to "+100% increased airblast cost".
  • Updated ""Alt-Fire: Release a blast of air that pushes enemies and projectiles and extinguishes teammates that are on fire." to "'Alt-Fire': Release a blast of air that pushes enemies, reflects projectiles, and extinguishes teammates that are on fire."

Trivia

Gallery

Past Designs

Viewmodels

Concepts

Sources

  1. McDonalds' Happy Meal Flamethrower