typicalcolors2

Template:Transclude is a template used to transclude sections from other pages, similar to how one might with transcluding templates. Its usage focuses on reskins, where tips and such are shared due to being functionally identical.

Syntax

  • {{Transclude|<1>|<2>}}

Transclude has 2 unlabeled parameters. The first parameter is the page to transclude from, and the second is the section of that page. If the second parameter is left empty, it will default to the first section of the page.

If one wishes to transclude an entire page, consider using {{:pagename}} for pages in the main namespace, {{pagename}} for pages in the template namespace, and {{namespace:pagename}} for pages not in the main or template namespace.

Section Requirements

Transclude requires the section that the second parameter names do not have any formatting, as it reads the section's name in wikitext. Spaces before or after the section name do not matter, as spaces are trimmed.

Examples

Input

{{Transclude|BlunderBrass|Tips}}

Output

This content is transcluded from BlunderBrass § Tips
  • Try to stand at a certain distance where the BlunderBrass will double donk without you putting in too much thought into it.
  • It is possible to blast jump by repeatedly "over-charging" the BlunderBrass, which can be used for advanced movement, such as combining it with a charge.
    • You can pair this with the Shock and Awe to deal additional combo damage through it's "Deals mini-crits while the wielder is blast jumping" stat.

Input

{{Transclude|Typical Horrors|Weapons}}

Output

This content is transcluded from Typical Horrors § Weapons

Big Bite
Big Bite

Jack-O Roger
Jack-O Roger

Groovy Grinder
Diggity Dog
Diggity Dog

Doll Maker
Doll Maker

Scythe for Sore Eyes
Scythe for Sore Eyes
Notes • † - Undocumented

Input

{{Transclude|Market Gardener|Update History}}

Output

This content is transcluded from Market Gardener § Update History

September 10, 2016

  • Added Market Gardener.

September 21, 2017

  • Removed Market Gardener. (Undocumented)

August 10, 2018

  • Re-added Market Gardener.

August 12, 2018

  • Adjusted hit registration.

August 15, 2018

August 17, 2018

August 18, 2018

  • Now plays the critical swing animation and sound while airborne via blast jumping.

August 18, 2018 (#2)

  • No longer deals critical hits when the player lands.

August 18, 2018 (#3)

  • Added 100% slower holstering penalty.

August 23, 2018

  • Deals backstab damage when dealing critical damage in Vs. Bosses.

August 23, 2018 (#2)

  • Now deals mini-crits when not blast jumping in Vs. Bosses.

August 23, 2018 (#3)

  • Market gardening the boss no longer disables your weapons for 2 seconds.

August 25, 2018

  • Increased the range when blast jumping to 8.8832 studs.

August 25, 2018 (#2)

  • Removed the range boost when blast jumping.

August 27, 2018

  • Added a new backpack icon to match the current model.

August 30, 2018

  • The range increases to the Black Death's range when blast jumping.

October 19, 2018 (Halloween 2018)

  • Removed the range boost when blast jumping.

October 20, 2018

  • Decreased the holster speed penalty from 100% to 50%.
  • Now only deals critical damage if the player was airborne from a blast jump at the time of the hit sound, not at the time of starting the swinging animation.
  • Now has a critical glow while blast jumping.

October 4, 2019

  • Critical hits can now only be dealt if you have the rocket jumping momentum active.

October 8, 2019

  • Now only deals critical damage if you haven't taken more than 35 damage while blast jumping.
  • Removed 50% knockback vulnerability.

February 8, 2021 (Executive Update)

  • Adjusted backpack icon.
  • Added 20% damage vulnerability while active penalty.
  • New model by CookiesInOJ. (Undocumented)

February 18, 2021

  • Increased damage vulnerability from 20% to 25%.

February 24, 2021

  • Reduced damage vulnerability from 25% to 20%.

February 26, 2021

  • Fixed the Market Gardener not dealing critical damage when blast jumping.

March 25, 2021 (Fit with Fitten)

  • Adjusted the model's texture. (Undocumented)

April 23, 2021

  • Increased the holstering penalty from 50% to 100%.
  • Added 100% more knockback vulnerability penalty.
  • Added -50 max health on wearer penalty.
  • Removed 20% slower firing speed penalty.
  • Removed 20% damage vulnerability on wearer penalty.

April 23, 2021 (#2)

  • Reduced knockback vulnerability from 100% to 50%.

April 23, 2021 (#3)

  • Decreased the holstering penalty from 100% to 25%.
  • Added -40% damage penalty.
  • Removed -50 max health on wearer penalty.

November 1, 2021 (Typical Horrors)

  • Increased damage penalty from -40% to -42%. (Undocumented)

November 14, 2021

  • Increased damage penalty from -42% to -44%. (Undocumented)

November 23, 2021

  • Increased damage penalty from -44% to -48%.

December 3, 2021

December 18, 2021 (Holiday 2021)

  • Damage penalty is now randomized. (Undocumented)

December 18, 2021 (#2)

  • Added -20% damage penalty.
  • Removed random damage penalty.

July 12, 2022 (A "Heavy" Update)

  • Added Fittanium variant. (Undocumented)
  • Added Collector's quality. (Undocumented)
  • Increased damage penalty in the inventory stats only, from 20% to 25%. (Undocumented)
  • Reduced percentage of dealing the boss' max health upon an airborne hit from 10% to 5%. (Undocumented)

October 31, 2022 (Typical Horrors II)

  • Critical hit sparks no longer show while blast jumping. (Undocumented)

November 24, 2022

  • Added 25% slower deploy speed penalty.

July 14, 2023 (The Update with Patches And Content)

  • Increased damage penalty in the inventory stats only, from 25% to 30%. (Undocumented)

October 28, 2023 (Typical Horrors III)

  • Added -20% slower firing speed penalty.
  • Fittanium variant is now purple and has a new particle effect.
  • Fittanium variant now turns enemy into a purple statue on kill.

December 9, 2023

  • Condensed the "This weapon deploys 25% slower" and "This weapon holsters 25% slower" penalties to "This weapon deploys and holsters 25% slower" in the inventory stats. (Undocumented)

May 5, 2024

  • Now deals less damage if the user is slowed down while blast jumping.

May 6, 2024

  • Decreased minimum damage from blast jumping to 108 at 30 units per second or lower.
  • Damage now increases if the faster the user is traveling while blast jumping, up to 155 at 80 units per second or higher.

May 7, 2024

  • No longer deals more or less damage depending on the user's speed while blast jumping.

July 13, 2024 (Summer FM)

  • Now has a 0.2s delay before the hitbox comes out, hitbox lasts for 0.18s.
  • Updated viewmodel animations.
  • Critical damage is now decreased by 20% if the user is traveling slower than 30 studs per second. (Undocumented)

April 1, 2025 (Homer)

  • If the user is travelling fast enough, the weapon will explode on crit.
  • Increased damage penalty from 25% to 60%.
  • Now displays a speed visualiser when equipped.

April 2, 2025

  • Reverted stat changes made on April 1, 2025.

December 3, 2025 (10 Years of TC2)

  • "-30% damage penalty" is now the first listed negative stat.
  • "-20% slower firing speed" is now the second listed negative stat.
  • Updated "50% more knockback vulnerability" to "+50% more knockback vulnerability", is now the fourth listed negative stat.

June 20, 2026 (Just Enough Slots)

  • Added "-20% additional damage penalty when moving slower than 30 studs per second while blast jumping" to the inventory stats.
  • Added quotation marks to description.

Input

{{Transclude|Template:Transclude/doc}}

Output

This content is transcluded from Template:Transclude/doc

Template:Transclude is a template used to transclude sections from other pages, similar to how one might with transcluding templates. Its usage focuses on reskins, where tips and such are shared due to being functionally identical.